Most “hardware prototypes” stall at one of three seams:
I work across all three seams. The same shop that designs the mechanism wires the harness, writes the firmware, and ships the web or app front-end that drives it. That makes me a good fit for early connected-hardware prototypes where coordinating three vendors is itself the expensive part of the project.
If the problem is purely mechanical — a fixture, a one-off machine, a weldment — start at machine building. If it’s purely software — a web app, a mobile app, an ML port — start at software engineering.
Designed and machined custom brackets, mounts, and driveline components to retrofit a manual surface grinder with CNC-driven motion
Discovered that applying power to the motor restarts the engine, enabling microcontroller-based engine control
Designed a low-cost hanging plotter mechanism using 3D printed components and Arduino control
Reverse-engineered a legacy Staübli RX90 robot controller and replaced its failing floppy boot disk with a ZuluSCSI SD card emulator after six disassembly iterations to derive a working boot image